

Puzzle lover or not, everyone can appreciate the time and effort that has been put into the design of this game. It's fascinating to watch and shows off just how much detail and beauty this game has to offer. This teaser documentary shows their progress throughout the 3 years spent putting to concept, designing, developing, and physically building this game. "The initial games ideas we have pushed further than we've pushed any before integrating them with real, physical models." The State of Play developers explain within the video how every scene is carefully handmade, with real wires being incorporated into the miniature scenes to show actual lights and even include real motors to replace stop-motion animation in some parts of the game. In that sense, it’s a perfect pickup for old school adventure fans alike.Many indie games have shockingly pretty visuals and unique representations but Lumino City (and Lume) is unlike any other game that I have seen. There’s no boosts or IAP involved, you simply need to deduce your way to the game’s conclusion. True to its roots, Lumino rewards patience.Īs a premium game, Lumino City‘s price feels right on the mark. It’s incredibly easy to get drawn in by the environmental aspects of the game, and eventually, you will find a way to bypass nearly every aspect of the game if you sit and think about it. To find him, you must explore the city and figure out the fascinating. Lumi’s grandfather, the caretaker of Lumino City, has been kidnapped.

Through this gorgeous environment weaves a clever, charming and puzzling adventure. While veterans are going to be the ones who are picking up the tougher puzzles near the end, anyone can give it a go, really. Lumino City is a wonderful puzzle adventure crafted entirely by hand out of paper, card, miniature lights, and motors. There are light hints built in too, by way of a lore-based puzzle book. Thankfully, a lot of the puzzles are action-based, like decoding locks and the like.

It’s easy to pickup despite the fact that some of the puzzle solutions are a bit too obtuse for their own good. Tapping on your person will queue up your inventory. To move, players will simply need to touch a part of the screen, and the same goes for picking up objects. I know a lot of people are probably going to be disappointed that there isn’t some grand tale of deception woven in there, but I appreciate the emphasis on the game’s world and puzzles first and foremost.Īt its core, Lumino is an adventure game, complete with a point and tap setup.
#Lumino city puzzle full
Instead, the game merely tells the story by way of the environments it presents, which are consistently full of life. The story is a tad muted, but it’s for the best, as there’s no issue with long and verbose cutscenes. You play the role of Lumi, who is searching for her kidnapped grandfather. Every single zone has its own personality in tow, even if those moments are fleeting. It’s no wonder that the team actually used real models as a basis for the visuals. I really can’t give enough credit to the design team here, as the art style drew me in immediately. It’s like a fairy tale come to life, and the hand-drawn sketch work that’s present in some of the game’s puzzles and cutscenes is superb. It brought out the duality of emotions like no other genre, and the same goes for Lumino City ($4.99) on mobile devices.įramed almost like an homage to Tearaway, the paper-like setting of Lumino is gorgeous, even on limited screen real estate. One minute you were searching for that perfect “eureka" moment, and the next, slamming your keyboard in frustration because that one tiny little item you needed that was barring your progress for eight hours was in the corner, behind a window. Point and click adventure games had a wonderful, whimsical feel to them, amidst the chaos of pixel-hunting.
